Interstellar Pilot 2 Wiki
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Adjusting your settings can greatly increase gameplay performance!

Audio[]

Audio Options
  • Master Volume: Controls the main volume of the game.
  • Music Volume: Controls the music volume of the game.
  • Button Sounds: If enabled, pressing a button creates a sound.
  • Missile Lock: If locked by a missile, it creates a sound.
Video Options

Video[]

  • Target Frame Rate: The game will run on a specified frame rate.
  • Graphics Quality: The game will run on a specified graphics quality.
  • Space Fog: If enabled, space fogs will appear.
  • Cloaked Ship Outlines: If enabled, cloaked ships will have outlines.
  • Lighting FX: If enabled, lighting effects will appear.
  • Wormhole Animations: If enabled, entering wormholes will have animations.

User Interface[]

User Interface options
  • Buttons Size: Adjusts button size.
  • Camera Rotate Sensitivity: Adjusts camera sensitivity.
  • Show Point Defence Turrets: If enabled, shows point defence turrets.
  • Auto-hide Shield and Hull: If enabled, auto-hides shield and hull if not interacted.
  • Shield Display type: If "Screen" is selected, displays shield on the screen. If "Around Ship" is selected, displays shield around the ship.

Input[]

Input Options
  • Key Bindings: Adjusts keyboard key bindings (PC)
  • Ship Tilt Control: enables tilt control.


Auto-Save[]

Auto save option
  • When Docking: Auto saves when after docking to a station or ship.
  • Wormhole Exit: Auto saves after exiting a wormhole.
  • After Time: Auto saves in a certain amount of time.

General[]

General settings
  • Auto-close HUD Menu: If enabled, auto-closes HUD menu.
  • Prefer Camera Lock: If enabled, prefers lock on camera.
  • Auto-target Hostiles: If enabled, auto locks a hostile when detected.
  • Prefer Respawn on Death: If enabled, respawns immediately after death.
  • Receive Distress Calls: If enabled, players can receive distress calls.
  • Allow Fire at Allied Targets: If enabled, allows player to fire at allied targets.
  • Allow Fire at Neutral Targets: If enabled, allows player to fire at neutral targets
  • Camera Shake on Shield Hit: If enabled, camera shakes when shield is hit.
  • Camera Shake of Hull Hit: If enabled, camera shakes when hull is hit.
  • Combat Difficulty: A slider that adjusts combat difficulty.
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